Monday 9 January 2012

enviroments

 This is the render image from a camera and with a volume fog affect on the render. We made the mountains by placing a plane down and by using the displacer on the modifier list. I then changed the bitmap image from none to the name of the texture we then changed the strengh of the  plane to make the mountains. I then made the the sky box by putting a box on every side with a texture of the sky to   

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