Thursday 24 May 2012

GUI

This is the first GUI. I have made most in faded because I need so that things behind can be seen. The health and stamina bar are not faded because they are more important and needs to be clear. The hotkey bar at the bottom will not have faded buttons because they have to be seen and if faded they can be missed. The map has a outer glow to it so that it is faded so that it won't obscure the screen but can be seen and easy to understand.

No comments:

Post a Comment